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libGDX

Cross-platform Java game development framework for every platform

Gamesgame-developmentjavacross-platformopenglopen-sourceframeworkgame-engine
libGDX screenshot

About

libGDX is an open-source, cross-platform Java game development framework built on OpenGL (ES) that supports Windows, Linux, macOS, Android, iOS, and HTML5 from a single codebase. It provides a robust environment for rapid prototyping and fast iteration without enforcing a specific design or coding style. The framework is community-maintained under the Apache 2.0 license and includes a rich feature set for both 2D and 3D game development.

Problem

Developers need a single codebase solution to build and deploy games across desktop, mobile, and web platforms without rewriting platform-specific code.

For

Java game developers targeting multiple platforms

How it works

libGDX wraps OpenGL (ES) and platform-specific APIs behind a unified Java API, allowing developers to write game logic once and compile it for Windows, Linux, macOS, Android, iOS, and HTML5.

Business model

open-source

Status

launched

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