Spine
2D skeletal animation software dedicated to video games

Spine is a 2D skeletal animation tool designed specifically for video game development. It provides an efficient workflow for creating character animations using mesh skinning, inverse kinematics, and a dopesheet editor. Animations can be exported and integrated into games via runtime libraries supporting Unity, iOS, Android, C++, HTML5, and many other platforms.
Users animate characters using Spine's skeletal rigging and mesh tools, then export animation data and use provided runtime libraries to load and play animations directly in their game engine or framework.
game developers and animators building 2D games
Background.
- Status
- launched
- Business model
- one-time
- Company
- Esoteric Software
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