Spine
esotericsoftware.com2D skeletal animation software dedicated to video games
Games2d-animationskeletal-animationgame-developmentunityanimation-toolssprite-animationruntime-library

About
Spine is a 2D skeletal animation tool designed specifically for video game development. It provides an efficient workflow for creating character animations using mesh skinning, inverse kinematics, and a dopesheet editor. Animations can be exported and integrated into games via runtime libraries supporting Unity, iOS, Android, C++, HTML5, and many other platforms.
Problem
Game developers need efficient tools to create and integrate high-quality 2D character animations into their games across multiple platforms.
For
game developers and animators building 2D games
How it works
Users animate characters using Spine's skeletal rigging and mesh tools, then export animation data and use provided runtime libraries to load and play animations directly in their game engine or framework.
Business model
one-time
Status
launched
Company
Esoteric Software