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Ultralight

Universal, Pure-GPU HTML renderer for games and apps

Dev Toolshtml-renderergame-uiwebkitgpu-renderingc++game-engineembedded-browser
Ultralight screenshot

About

Ultralight is a lightweight, pure-GPU HTML rendering engine built as a custom WebKit fork, designed for embedding web UI in games and desktop applications. It supports Windows, macOS, Linux, Xbox, and PlayStation platforms, and can render to offscreen bitmaps or directly to the GPU. It offers official C and C++ APIs with community bindings for C#, Java, Rust, and Go.

Problem

Game and desktop app developers lack a lightweight, high-performance HTML rendering engine that integrates easily without the overhead of full browser engines like Chromium.

For

Game developers and desktop app developers needing an embedded HTML UI renderer

How it works

Ultralight embeds a custom WebKit fork that renders HTML/CSS/JS either to an offscreen bitmap or directly via GPU commands, integrating into any engine that supports dynamic textures.

Business model

unknown

Status

launched

Launched

2018

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