Usagi Engine

usagiengine.com

Free, open-source 2D game engine for rapid pixel art prototyping

Visit
Usagi Engine screenshot
/ About /

Usagi Engine is a free, open-source 2D game engine for making pixel art games using Lua 5.5. It features live code and asset reloading during development, single-command cross-platform export (Linux, macOS, Windows, web), and a built-in pause menu with input remapping. The engine is designed for rapid prototyping with intentional constraints like a fixed 320x180 resolution and a small, focused API.

/ How it works /

Developers write Lua scripts following a small fixed API, run usagi dev for live-reloading development, and use usagi export to package games for all major platforms in a single command.

/ Who it's for /

indie game developers and game programming beginners looking for a simple 2D prototyping environment

/ More info /

Background.

Status
launched
Business model
open-source

Founders

  • Brett Chalupa
/ Discovered patterns /

Similar projects.

Coming soonSpektrail’s read on Games

Editorial take on the space this project sits in — momentum signals, adjacent moves, our call on whether the wedge is real. Get pinged when we publish a new read or when the landscape shifts.

Coming soon

Have a take on this space?

Tell us what you’d build differently, where you think the incumbents miss, or what we’ve gotten wrong about this project. Comments + reactions are coming soon.