Simple DirectMedia Layer
Cross-platform low-level access to audio, input, and graphics hardware

Simple DirectMedia Layer (SDL) is an open-source, cross-platform C library that provides low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It supports Windows, macOS, Linux, iOS, and Android, and is widely used in games, emulators, and video playback software. SDL is distributed under the zlib license and has bindings for multiple languages including C#, C++, and Python.
SDL provides a C library that abstracts hardware-level access to audio, input, and graphics, allowing developers to write code once and run it across multiple platforms.
game developers, emulator authors, and multimedia software developers
Background.
- Status
- launched
- Business model
- open-source
Similar projects.
Editorial take on the space this project sits in — momentum signals, adjacent moves, our call on whether the wedge is real. Get pinged when we publish a new read or when the landscape shifts.
Have a take on this space?
Tell us what you’d build differently, where you think the incumbents miss, or what we’ve gotten wrong about this project. Comments + reactions are coming soon.