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Simple DirectMedia Layer

Cross-platform low-level access to audio, input, and graphics hardware

Dev Toolsgame-devc-librarycross-platformgraphicsaudioopen-sourcelow-level
Simple DirectMedia Layer screenshot

About

Simple DirectMedia Layer (SDL) is an open-source, cross-platform C library that provides low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It supports Windows, macOS, Linux, iOS, and Android, and is widely used in games, emulators, and video playback software. SDL is distributed under the zlib license and has bindings for multiple languages including C#, C++, and Python.

Problem

Developers need a unified, cross-platform API to access low-level hardware like audio, input devices, and graphics across multiple operating systems.

For

game developers, emulator authors, and multimedia software developers

How it works

SDL provides a C library that abstracts hardware-level access to audio, input, and graphics, allowing developers to write code once and run it across multiple platforms.

Business model

open-source

Status

launched

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